viewsnapshotoption command

Sets the options for the view snapshot memory.

Replaced by: hou.SceneViewer

All Usages Options Examples

See also: viewsnapshot, viewls

Usages

  1. viewsnapshotoption [-s on|off] [-h on|off] [-a alpha] [-v objects] viewer

This command can set the value of snapshot alpha blending, specify the objects that are visible when a snapshot is taken, and set the flags options for the snapshot memory.

A viewer argument is a name of a pane for viewing the scene. A viewer can be subdivided into up to four viewports (such as top, left, front, and perspective).

Viewers have names of the form “desk.pane.type”, where:

desk

The name of the desk containing the viewer pane.

pane

The name of the viewer pane.

type

“world”, “particle”, or “texture”, depending on the contents of the pane.

If no options are specified, the command that sets the current options is printed out.

See how to refer to viewers and viewports .

Options

-s on|off

This flag determines whether a snapshot is displayed at the frame at which it was taken (i.e., at source frame)

-h on|off

This flag determines whether handles are hidden when a snapshot is taken

-a alpha

Sets the alpha value for blending snapshots with a scene view

-v objects

Sets the objects that are visible when a snapshot is taken

Examples

viewsnapshotoption -s on Build.pane2.world
Inhibits the display of memory when the current frame is the same as the frame at which the memory has been taken

viewsnapshotoption -h off Build.pane1.world
Allows the handles to be included in snapshots (i.e., do not hide handles)

viewsnapshotoption -a 0.33 -v "*obj* *eye*" Build.pane1.world
Sets alpha for image blending and specify visible objects.

viewsnapshot Build.pane2.world
Displays the options of the viewer.