Constant material

This is a constant material with optional maps for color and opacity.

See also: Materials , Texture

This material is a constant shader and is not affected by lighting.

Parameters

Color

If no map is supplied, this is the color.

Tint with Point Color

If this box is checked, the point color, (Cd), if defined, is multiplied with the Color. Defaults to on.

Color Map

This map is the color.

Opacity

If no map is supplied, this is the opacity.

Use Point Alpha

If set, the Alpha attributes will be multiplied into the final Opacity. If no Alpha Attribute exists, Opacity is unaffected.

Opacity Map

This map is the opacity.