hou.Quadric
class
A Quadric is a kind of geometry primitive (Prim object) that represents a 3-dimensional surface defined by a quadratic polynomial equation (e.g. a sphere or tube).
Inheritence: hou.Prim >
Methods
Methods inherited from hou.Prim: nearestToPosition, isSplineType, minDistanceToPrim, number, intListAttribValue, vertices, vertex, geometry, floatListAttribValue, intAttribValue, setAttribValue, closestPrim, attribValue, numVertices, primsSharingPoints, stringAttribValue, boundingBox, ourUVAtClosestLocationToPrim, type, floatAttribValue, attribType
transform(self)→ hou.Matrix3-
Return the 3×3 matrix associated with this quadric. This matrix determines what type of quadric it is.
See Wikipedia’s Quadric page for more information.