hou.quintic function

Evaluate an interpolation function for an animated parameter that gives a smooth curve between the left keyframe’s outgoing value and the right keyframe’s incoming value, using the left’s outgoing slope and acceleration and the right’s incoming slope and acceleration.

All Usage Replaces

See also: hou.bezier, hou.constant, hou.cubic, hou.cycle 18 more , hou.cyclet, hou.ease, hou.easein, hou.easeinp, hou.easeout, hou.easeoutp, hou.easep, hou.linear, hou.match, hou.matchin, hou.matchout, hou.qlinear, hou.repeat, hou.repeatt, hou.spline, hou.vmatch, hou.vmatchin, hou.vmatchout

Usage

quintic() → float

This function is one of the special animation functions that use the current playbar time and information in the parameter’s keyframes, such as in and out values, tangents, acceleration, etc., to evaluate themselves. Because the information needed to evaluate these functions comes from the keyframes, these functions take few or no parameters.

Calling this function from outside a parameter’s expression will raise a hou.NotAvailable exception.

Replaces

quintic expression function