How to
smash an object and emit debris
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Create a model of something to smash.
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Use either the Break or Shatter tools on the Model shelf to cut your geometry automatically.
The break tool cuts your model along a jagged line one time, whereas the shatter tool cuts your model along a jagged line multiple times.
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Use either the RBD Fractured Object or RBD Glue Object tools on the Rigid Bodies shelf to turn your object into a dynamic object.
The RBD fractured object tool will make your model break apart with very little force, whereas the RBD glue object tool will hold your model together until a strong force is applied to it.
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Select the RBD object and click the Debris tool on the Create Particles shelf. This will emit particles from the edges of the separating pieces.
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You can then replace each particle with a shape or image using the Instance, Render, or Sprite tools on the Drive Particles shelf.