Modeling Quadratic primitive shapes

Houdini supports primitive spheres/ellipsoids, circles/ellipses, and tubes/cones. The shapes are defined by very simple mathematical parameters (for example, by height, and width for an ellipsoid) and a single center-point vertex. They can be moved, rotated, and scaled.

Quadratic primitives are extremely lightweight, and so can be used for applications such as:

Many modeling tools will work on quadratic primitives, but the primitives do not have any topology so, for example, operators that act on surface points will not work with quadratic primitives.