File
channel node
Reads in channel and audio files for use by chops.
This CHOP reads in channel and audio files for use by CHOPs.
Valid Formats
The types of files that can be read into chops include:
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Raw ascii channel files; a row of numbers per frame. |
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Raw PRISMS/Houdini binary channel files. |
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Houdini native CHOP clip files. |
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Houdini native non-commercial CHOP clip files. |
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Houdini channel segment files. |
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Audio files. |
The same files can be output from the menu on the CHOP tile by selecting Save Data Channels. For a complete listing of all valid formats for CHOPs, see the Formats section.
Other Input Devices
For Midi files (.mid or .midi), see the MIDI In CHOP. Some other input devices, (e.g. Puppetworks) can be read with the Pipe In CHOP.
Users can extend the file formats that are read/written by the File chop through the chop io and CLIPio files in $HFS/houdini. Use the clchan and clchn programs as examples of the input/output needed.
Parameters
File
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Channel File |
The name of the file to load. The button beside the string field brings up a file browser. |
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Name Options |
Allows you to change the way the channels are named.
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Name |
The new name(s) of the file’s channels. |
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Rate Options |
Allows you to change the sample rate of the file.
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Sample Rate |
The new sample rate to use if Override or Resample is selected. |
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Extend Left |
The extend condition before the channel’s beginning. |
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Extend Right |
The extend condition after the channel’s ending. |
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Default Value |
The value of the default value extend condition. |
Common
Some of these parameters may not be avaiable on all CHOP nodes.
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Scope |
To determine which channels get affected, some CHOPs have a scope string. Patterns can be used in the scope, for example The following are examples of possible channel name matching options:
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Sample Rate Match |
The Sample Rate Match Options handle cases where multiple input CHOPs’ sample rates are different.
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Units |
The units for which time parameters are specified. For example, you can specify the amount of time a lag should last for in seconds (default), frames (at the Houdini FPS), or samples (in the CHOP’s sample rate). Note
When you change the Units parameter, it does not convert the existing parameters to the new units. |
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Time Slice |
Time Slicing is a feature which boosts cooking performance and reduces memory usage. Traditionally, CHOPs calculate the channel over its entire frame range. If the channel does need to be evaluated every frame, then cooking the entire range of the channel is unnecessary. It is more efficient to calculate only the fraction of the channel that is needed. This fraction is known as a Time Slice. |
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Unload |
Causes the memory consumed by a CHOP to be released after it is cooked and the data passed to the next CHOP. |
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Export Prefix |
The Export prefix is prepended to CHOP channel names to determine where to export to. For example, if the CHOP channel was named Note
You can leave the Export Prefix blank, but then your CHOP track names need to be absolute paths, such as |
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Graph Color |
Every CHOP has this option. Each CHOP gets a default color assigned for display in the Graph port, but you can override the color in the Common page under Graph Color. There are 36 RGB color combinations in the Palette. |
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Graph Color Step |
When the graph displays the animation curves and a CHOP has two or more channels, this defines the difference in color from one channel to the next, giving a rainbow spectrum of colors. |
Usages in other examples
| Example name | Example for |
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