Stretch
channel node
Preserves the shape of channels and the sampling rate, but resamples the channels into a new interval.
See also: Resample, Trim, Warp
This CHOP preserves the shape of channels and the sampling rate, but resamples the channels into a new interval. All data in the range is stretched or compressed to the new start and end positions.
Parameters
Stretch
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Interpolation |
The interpolation method to use when resampling.
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Constant Area |
If on, keeps the area under the channel constant by scaling the the values of the channel. |
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Unit Values |
Determines how Start/End parameters are interpreted.
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Start |
The CHOP’s new start position. |
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End |
The CHOP’s new end position. |
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Length Scale |
Scales the length of the channel after determining the start/end interval. Good for doubling or halving the length. |
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Reverse Interval |
Reverses the channel so that it plays backwards. |
Common
Some of these parameters may not be avaiable on all CHOP nodes.
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Scope |
To determine which channels get affected, some CHOPs have a scope string. Patterns can be used in the scope, for example The following are examples of possible channel name matching options:
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Sample Rate Match |
The Sample Rate Match Options handle cases where multiple input CHOPs’ sample rates are different.
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Units |
The units for which time parameters are specified. For example, you can specify the amount of time a lag should last for in seconds (default), frames (at the Houdini FPS), or samples (in the CHOP’s sample rate). Note
When you change the Units parameter, it does not convert the existing parameters to the new units. |
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Time Slice |
Time Slicing is a feature which boosts cooking performance and reduces memory usage. Traditionally, CHOPs calculate the channel over its entire frame range. If the channel does need to be evaluated every frame, then cooking the entire range of the channel is unnecessary. It is more efficient to calculate only the fraction of the channel that is needed. This fraction is known as a Time Slice. |
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Unload |
Causes the memory consumed by a CHOP to be released after it is cooked and the data passed to the next CHOP. |
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Export Prefix |
The Export prefix is prepended to CHOP channel names to determine where to export to. For example, if the CHOP channel was named Note
You can leave the Export Prefix blank, but then your CHOP track names need to be absolute paths, such as |
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Graph Color |
Every CHOP has this option. Each CHOP gets a default color assigned for display in the Graph port, but you can override the color in the Common page under Graph Color. There are 36 RGB color combinations in the Palette. |
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Graph Color Step |
When the graph displays the animation curves and a CHOP has two or more channels, this defines the difference in color from one channel to the next, giving a rainbow spectrum of colors. |
Local variables
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C |
The current channel (0 to NC-1). |
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NC |
The total number of channels. |
Example files
Stretch
Usages in other examples
| Example name | Example for |
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