Vector
channel node
Performs vector operations on a set or sets of channels.
See also: Blend, Object, Math, Switch
Vector math has several useful operations for use with channels, such as projections, dot products and distance/length calculations. This can be used for determining whether objects are facing each other, how far they are apart, or the angle between them.
This CHOP separates input channels into vectors based on the Vector Mask parameter, and applies a vector operation to each set individually. Two inputs can be used for binary vector operations. If the second input does not have as many vectors as the first, Vector cycles through the second input’s vectors.
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Note |
Channels that are not assigned to a vector mask will not be processed or present in the output. |
Some vector operations produce a scalar result. In this case, the vector channels are removed and replaced with a single channel, whose name depends on the operation performed (such as 'dist', 'dot' or 'angle').
Additionally, an optional test can be done, comparing the vector operation results to a constant value or other vector channels. The result of this test can be used to remove vector channels or to produce zero/one channels representing where these vectors fail or pass the test. The Test tab contains the parameters for the vector test.
Parameters
Vector
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Operation |
Specifies which vector operation to perform on the vectors.
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Vector Mask |
A set of patterns which describe the members of the vectors. A wildcard '*' can be used to match more than one vector. A single vector will contain one channel from each pattern with the same wildcard replacement (ie, tx* ty* tz* would process vectors like (tx1,ty1,tz1) and (txa,txb,txc). |
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Vector Mask B |
An optional parameter which sets the vector mask for vectors in the second input (B vectors), in case they happen to represent a different vector quantity (such as N, P or V). If disabled, the Vector Mask is used. |
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Vector Mask C |
The vector mask for the third comparison input, similar to the above two. If disabled, the Vector Mask is used. |
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Align |
For two-input vector operations, this parameter specifies which frame range to use if the inputs' frame ranges differ, and how to sample the inputs.
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Test
A comparison test can be run after the initial vector operation, which can remove vectors that fail the test or produce a channel containing the samples which passed or failed for each vector.
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Perform Vector Test |
Enables the vector test on the result of the vector operation, which compares the result to a constant value or another input. |
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Result Vector Test |
Describes how the vector is compared, with one of the inequality operations listed. |
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Test Against |
The vector result is compared to a constant (Vector Constant) or vector/scalar channels from one of the three inputs. |
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Vector Constant |
This parameter is the constant when Test Against is set to Constant. It will either have all fields enabled (if the vector result is a vector quantity) or only the first field enabled (if the result is a scalar). |
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Test Result |
The output of the vector test can be the original vectors, modified vectors, or an on/off channel containing the test results.
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Pass If |
When determining whether to keep or discard a channel (when Test Result is Keep Original Vector or Keep Result Vector), the test may pass for some samples and fail for others. Since a channel can only be entirely removed or entirely kept, vector channels that pass on some samples and fail on others must be resolved.
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Pass Fraction |
If Pass If is set to 'Fraction of the Samples Pass', this sets the fraction of samples which must pass in order for the test to be considered successful. Zero means none need to pass, while 1.0 means that all samples must pass. |
Common
Some of these parameters may not be avaiable on all CHOP nodes.
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Scope |
To determine which channels get affected, some CHOPs have a scope string. Patterns can be used in the scope, for example The following are examples of possible channel name matching options:
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Sample Rate Match |
The Sample Rate Match Options handle cases where multiple input CHOPs’ sample rates are different.
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Units |
The units for which time parameters are specified. For example, you can specify the amount of time a lag should last for in seconds (default), frames (at the Houdini FPS), or samples (in the CHOP’s sample rate). Note
When you change the Units parameter, it does not convert the existing parameters to the new units. |
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Time Slice |
Time Slicing is a feature which boosts cooking performance and reduces memory usage. Traditionally, CHOPs calculate the channel over its entire frame range. If the channel does need to be evaluated every frame, then cooking the entire range of the channel is unnecessary. It is more efficient to calculate only the fraction of the channel that is needed. This fraction is known as a Time Slice. |
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Unload |
Causes the memory consumed by a CHOP to be released after it is cooked and the data passed to the next CHOP. |
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Export Prefix |
The Export prefix is prepended to CHOP channel names to determine where to export to. For example, if the CHOP channel was named Note
You can leave the Export Prefix blank, but then your CHOP track names need to be absolute paths, such as |
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Graph Color |
Every CHOP has this option. Each CHOP gets a default color assigned for display in the Graph port, but you can override the color in the Common page under Graph Color. There are 36 RGB color combinations in the Palette. |
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Graph Color Step |
When the graph displays the animation curves and a CHOP has two or more channels, this defines the difference in color from one channel to the next, giving a rainbow spectrum of colors. |
Usages in other examples
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