Luma Matte
compositing node
Sets the alpha to the luminance of the color.
See also: Channel Copy, Color Map, Switch Alpha
Lumamatte computes the luminance of the color image, and stores it in the alpha matte.
A similar operation can be done with the Channel Copy COP.
Parameters
LumaMatte
|
Luminance Range |
Allows you to extract a subrange of the luminance and fit it to the 0-1 range of the alpha matte. |
|
Redo Premulitply |
If on, the image will first be divided by the original alpha, and then multiplied by the new alpha. |
|
Apply Premultiplies To |
Only redo the Premultiplication on these planes (normally color). |
Local variables
|
L |
Sequence length |
|
S |
Start of sequence |
|
E |
End of sequence |
|
IL |
Input sequence length |
|
SR |
Sequence frame rate |
|
NP |
Number of planes in sequence |
|
W,H |
Width and height of image |
|
I |
Image index (0 at start frame) |
|
IT |
Image time (0 at start frame) |
|
AI |
Current plane array index |
|
PI |
Current plane index |
|
PC |
Num of channels in current plane |
|
CXRES |
Composite Project X resolution |
|
CYRES |
Composite Project Y resolution |
|
CPIXA |
Composite Project pixel aspect ratio |
|
CDEPTH |
Composite Project raster depth |
|
CBP |
Composite Project black point |
|
CWP |
Composite Project white point |
Usages in other examples
| Example name | Example for |
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