Animation Rig Quadruped Tail
object
Provides parameters to animate the tail for a quadruped character.
Parameters
|
Display Bodypart |
Toggles the display of proxy geometry for the tail. |
Animation
|
Control LOD |
Changes the level of display for the tail controls. |
|
Set Animation Defaults |
Sets the animation parameter values to their default values. |
The rest of these parameters provide controls to translate and rotate the parts of the tail.
Rigging
Hooks
|
Hook Object |
The path of the hook object. Note
The hook object provides parent transforms to the body part. |
Pretransforms
Provides controls to change the pretransform positions of the parts of the tail.
Hook Out Rotations
Provides controls to set the hook out rotations for the parts of the tail.
Preferences
|
Display Proxy Geometry |
Toggles the display of the proxy geometry for the body part. |
|
Display Animation Controls |
Toggles the display of animation controls on the rig. |
|
Control Scale |
Modify the per-part control scale. |
|
Control Color |
Modify the per-part control color. |
Control Level of Detail
These parameters allow you to modify the display of the parts of the tail.
Usages in other examples
| Example name | Example for |
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