DSM Merge
render node
Merges two or more deep shadow/camera map files.
Parameters
|
Render |
Begins the render with the last render control settings. |
|
Render Control |
Opens the render control dialog to allow adjustments of the render parameters before rendering. |
|
Render with Take |
Uses the settings in a particular take while rendering. Choose “Current” to use the current take when rendering. |
Valid frame range
Limits the rendering of frames, when set to “Render frame range” or “Render frame range only”.
|
Render any frame |
Allow the renderer to render any and all frames. |
|
Render frame range |
Only render the frames in the range set below, but allow the renderer to render other frames if they are referenced by in-range frames. |
|
Render frame range only (strict) |
Only render the frames in the range set below, and don’t allow the renderer to render other frames, even if they are referenced by in-range frames. |
Merged DSM/DCM
The resulting merged file.
Opacity Limit
In a DSM/DCM file, each pixel in the file records the opacity at all z-depths. This parameter allows records beyond a threshold to be culled during the merging process by chopping all records beyond an accumulated opacity in a pixel.
Input DSM/DCM Files
The number of DSM/DCM files to merge.
Source File 1
The first input DSM/DCM.
Scripts
|
Pre-Render Script |
Run this HScript before any rendering. |
|
Pre-Frame Script |
Run this HScript before each frame. |
|
Post-Frame Script |
Run this HScript after each frame. |
|
Post-Render Script |
Run this HScript after all rendering. |
Local variables
|
N |
Frame being rendered. |
|
NRENDER |
Total number of frames being rendered. |
Usages in other examples
| Example name | Example for |
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