DSM Merge render node

Merges two or more deep shadow/camera map files.

All Parameters Local variables

Parameters

Render

Begins the render with the last render control settings.

Render Control

Opens the render control dialog to allow adjustments of the render parameters before rendering.

Render with Take

Uses the settings in a particular take while rendering. Choose “Current” to use the current take when rendering.

Valid frame range

Limits the rendering of frames, when set to “Render frame range” or “Render frame range only”.

Render any frame

Allow the renderer to render any and all frames.

Render frame range

Only render the frames in the range set below, but allow the renderer to render other frames if they are referenced by in-range frames.

Render frame range only (strict)

Only render the frames in the range set below, and don’t allow the renderer to render other frames, even if they are referenced by in-range frames.

Merged DSM/DCM

The resulting merged file.

Opacity Limit

In a DSM/DCM file, each pixel in the file records the opacity at all z-depths. This parameter allows records beyond a threshold to be culled during the merging process by chopping all records beyond an accumulated opacity in a pixel.

Input DSM/DCM Files

The number of DSM/DCM files to merge.

Source File 1

The first input DSM/DCM.

Scripts

Pre-Render Script

Run this HScript before any rendering.

Pre-Frame Script

Run this HScript before each frame.

Post-Frame Script

Run this HScript after each frame.

Post-Render Script

Run this HScript after all rendering.

Local variables

N

Frame being rendered.

NRENDER

Total number of frames being rendered.

Usages in other examples

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