Wren render node

This output operator is used to drive the Wren rendering program.

All Parameters Local variables

This output operator is the wireframe renderer. The operator sets up all necessary options and then invokes the renderer. Alternatively, the output can be saved to disk as a script file to be rendered later.

When rendering postscript, the width and height of the image represent the width and height of the “paper” (in inches). Thus to render landscape mode, the width should be set to 11 and the height set to 8.5. The postscript options can be set by clicking the + button beside the render command.

Arguments may be passed to the script and variable expansion is done before calling the script.

Note

The Wren ROP uses the linewidth attribute, if present, to determine the width of the line.

Parameters

Render

Begins the render with the last render control settings.

Render Control

Opens the render control dialog to allow adjustments of the render parameters before rendering.

Render with Take

Uses the settings in a particular take while rendering. Choose “Current” to use the current take when rendering.

Camera

Which camera to render the scene from.

Visible Objects

List of objects visible in the rendered scene.

Unload SOPs

Unload SOP geometry after used by the render

Use Display SOP

Use the display (instead of render) SOP.

Output Picture

Where the output of the render should be directed.

Set Valid Frame Range

If on, the render is only valid between the start and end frames, at the specified frame increment. If a frame is outside the range, or falls on a frame that isn’t included by the frame increment, the frame will not be rendered.

If off, the render is valid at any frame.

Note

If you want to temporarily set a sub-range to render, use the 'Frame Range' parameter in the Render Control dialog (click the 'Render Control…' button at the top of this dialog).

Initialize Simulation OPs

Forces all simulation OPs to be reset. This includes DOP Networks, POP SOPs, and other OPs that cache their results.

Generate Script File

Outputs the renderer’s script file instead of feeding the data to the renderer directly.

Binary Script File

Toggles between ascii and binary file formats.

Script File

Filename of the script file to create.

Render Command

The command used to invoke the renderer. Can be modified with the popup window.

Render in Background

Continue to use Houdini while rendering

Super Sample

Number of rays sent per pixel in x and y when antialiasing.

Override Camera Res

Allows specification of the render resolution.

Resolution

Resolution to render at.

Pixel Aspect

Specifies pixel aspect ratio of the intended viewing device.

Jitter

Limits the amount of jitter. 0 = no jitter.

Pre-Render Script

Execute this script before any rendering.

Pre-Frame Script

Execute this script before each frame

Post-Frame Script

Execute this script after each frame

Post-Render Script

Execute this script after all rendering

Local variables

N

The current frame of the range specified. This always starts at 1.

NRENDER

Total number of frames being rendered.

Usages in other examples

Example name Example for