VEX Constant shader

This shader will constant shade a surface.

This shader will constant shade a surface. The opacity color indicates what colors can be seen through the surface For example, an opacity of {1,0,0} will cause green and blue light to be seen through the surface.

The alpha parameter determines the coverage in the final output image.

Hint: You can make a matte shader by specifying zero color full opacity, but zero alpha

Usages in other examples

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