VEX Constant
shader
This shader will constant shade a surface.
This shader will constant shade a surface. The opacity color indicates what colors can be seen through the surface For example, an opacity of {1,0,0} will cause green and blue light to be seen through the surface.
The alpha parameter determines the coverage in the final output image.
Hint: You can make a matte shader by specifying zero color full opacity, but zero alpha
Usages in other examples
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