Revolve surface node

Revolves a curve around a center axis to sweep out a surface.

All Parameters Example files

See also: Rails, Skin, Sweep

Using Revolve

To... Do this

Revolve a curve

  1. Draw a curve in the scene view.

  2. Make sure the curve is selected and click the Revolve tool on the Model tab.

Revolve multiple curves

  1. Draw curves in the scene view.

  2. Make sure all of the curves are selected and click the Revolve tool on the Model tab.

Note

Revolving multiple curves at the same time will merge the curve into a single object.

Parameters

Group

Subset of geometry to revolve.

Revolve page

Connectivity

How to construct the geometry.

Origin

Origin of revolution.

Direction

Direction of revolution.

Convert Mesh To Polygons

Converts meshes to polygons.

Imperfect

A less precise revolve for splines.

Detail page

Revolve Type

How the revolve should close.

Start End Angles

Angles of an arc revolve.

Divisions

Density of mesh surface.

Order

Order of spline geometry.

End Caps

Closes ends of revolution.

Example files

BasicRevolve

$HFS/houdini/help/examples/nodes/sop/revolve/BasicRevolve.cmd

Load | Launch

This example demonstrates the Revolve SOP’s ability to create geometry by spinning curves and surfaces around any described axis. Simple objects, such as a torus and a vase, are generated by the Revolve SOP and user-defined inputs.

This file also shows off how different geometry types react to different Revolve SOP parameter changes.

Usages in other examples

Example name Example for

Particle surface node

Load | Launch

Particle surface node

Load | Launch

Fluid Object dynamics node

Load | Launch

Reference Frame Force dynamics node

Load | Launch