Clamp
VEX node
Clamps the input data between the minimum and maximum values.
See also: Box Clip, Plane Clip, Mix,
This operator clamps the input data between the minimum and maximum values.
Usages in other examples
| Example name | Example for | |
|---|---|---|
| Fire Pit example |
Material shader |
|
| Down Hill Lava Flow |
Material shader |
|
| FurBallWorkflow |
Fur surface node |
|
| FurTextureMap |
Fur surface node |
|
| InstanceRandomGeo |
Instance particle node |
|
| RampReference | ||
| grass | ||
| RivetWaveform |
Rivet object |