Fit Range
VEX node
Takes the value in the source range (srcmin, srcmax) and shifts it to the correspon…
This operator takes the value in the source range (srcmin, srcmax) and shifts it to the corresponding value in the destination range (destmin, destmax). For example, fit(.3, 0, 1, 10, 20) would return the value 13.
Values outside the input range will be clamped to the input range.
Usages in other examples
| Example name | Example for | |
|---|---|---|
| Fire Pit example |
Material shader |
|
| Down Hill Lava Flow |
Material shader |
|
| FurBallWorkflow |
Fur surface node |
|
| grass | ||
| RivetWaveform |
Rivet object |