Make Transformer
VEX node
Builds a general 4×4 transform matrix given an order of transformations (trs), an o…
See also: Extract Transform, Rotate, Scale, Space Change
This operator builds a general 4×4 transform matrix given an order of transformations (trs), an order for rotations (xyz), vectors representing the translation (t), rotation ® and scale (s) amounts, and optionally a pivot.
Usages in other examples
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