Multiply Constant VEX node

Multiplies the incoming value by a constant.

See also: Divide Constant, Divide, Multiply, Scale

Simpler version of the Multiply operator; does not require a second input. Accepts integer, float, vector, or vector4 types. Use to scale a value by a constant.

Usages in other examples

Example name Example for

Material shader

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Fur surface node

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Smoke Object dynamics node

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Rivet object

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