Multiply Constant
VEX node
Multiplies the incoming value by a constant.
See also: Divide Constant, Divide, Multiply, Scale
Simpler version of the Multiply operator; does not require a second input. Accepts integer, float, vector, or vector4 types. Use to scale a value by a constant.
Usages in other examples
| Example name | Example for | |
|---|---|---|
| Fire Pit example |
Material shader |
|
| FurBallWorkflow |
Fur surface node |
|
| RestField |
Smoke Object dynamics node |
|
| RivetWaveform |
Rivet object |