Point Cloud Close VEX node

This node closes a point cloud handle opened by pcopen.

See also: Point Cloud Open, pcclose

This node closes a point cloud handle opened by pcopen, so that the handle is no longer usable by other point cloud VOPs. It is often not necessary to explicitly introduce a pcclose VOP; however, if you iterate over a partial set of points you may need to use the pcclose VOP to avoid warnings during shader execution.

Inputs

handle

The point cloud handle to be closed.

Usages in other examples

Example name Example for