Box

Creates a cube or six-sided rectangular box.

See also: Bound, Lattice, Spring, Sphere 4 more , Tube, Torus, Grid, Platonic Solid

Placing a Box in the viewer

To... Do this

Place the box anywhere in the scene

  1. Click the Box tool on the Create tab.

  2. Move the cursor into the scene view.

    Note

    You can hold Alt to detach the box from the construction plane.

  3. Click to place the box anywhere in the scene view.

    If you press Enter without clicking, Houdini places the box at the origin.

Place the box at the origin

Press Ctrl + on the Box tool on the shelf.

Note

The box can be moved once it is placed by either dragging it in the scene view or changing the values in the parameter editor.

Box Handles

There are special handles available at the geometry level for the box object that allow you to stretch and squash it.

  1. Move to the geometry level by double clicking the box node in the network editor or by clicking the Jump to Operator button on the operation controls toolbar.

  2. Drag the handles to squash or stretch the box.

For specific parameter help see the Box node help.