Cloth tab
Tools on the Cloth tab let you create and constrain cloth objects in the scene view.
Subtopics
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Connects an existing soft body constraint to the object’s animation.
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Connects an existing soft body constraint to a point on a dynamic object.
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Connects an existing soft body constraint to an RBD object.
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Creates a Cloth Object from SOP Geometry.
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Provides controls for setting up basic positional constraints for cloth objects.
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Provides controls for setting up basic spring constraints for cloth objects.
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Provides an easy way to create a large number of constraints on a cloth object with a single node.
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Creates a dentable cloth object from SOP Geometry or adds dentable properties to an existing cloth object.
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(Re)Connects an existing soft body constraint to a point in world space.
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Creates an elastic cloth object from SOP Geometry or adds elastic properties to an existing cloth object.
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This tool lets you paint your cloth object to determine where the object will come apart once the tear threshold is exceeded.
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Creates a tearable cloth object from SOP Geometry or adds tearable properties to an existing cloth object.