Dentable Object

Creates a dentable cloth object from SOP Geometry or adds dentable properties to an existing cloth object.

See also: Cloth Object, Tearable Object, Elastic Object

This tool is useful for simulating objects that do not try to regain their original shapes after a collision, such as a crushed can. For more information on cloth dynamics see cloth simulation.

Note

This tool only works on polygonal geometry.

Using Dentable Object

  1. Select the object to make into a dentable object.

  2. Click the Dentable Object tool from the Cloth tab.

    Note

    This tool will create a new cloth object if the selected geometry is not already simulated. Otherwise, it will modify the parameters of the existing cloth object to create the denting effect.

For specific parameter help see the Cloth Object node help.