Source from Geometry
Emits particles from an object in all directions.
See also: Source, Split, Stream, Emitter
This tool emits particles from a designated object. It can be used to simulate things such a comet emitting debris or a tree that is on fire.
Using Source from Geometry
-
Create an object.
-
Click the
Source from Geometry tool on the Create Particles tab. The
particle system will attach itself to the object you have selected. -
Click
play to see the particles.
For specific parameter help see the
Source from Geometry node help.