Lattice
Deforms geometry based on how you reshape control geometry.
See also: Bound, Box, Bulge, Magnet
This tool is useful to deform geometry. However, it can also be used to deform the path of particle systems and create funneling effects.
Using Lattice
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Click the
Lattice tool on the Deform tab. -
Select the points to deform and press Enter to confirm your selection.
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Press Enter again to create a cage from the object’s bounding box or hold Alt to select a deforming point cloud from another object and press Enter to confirm your selection.
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Click the transform node in the network editor.
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Move the points of the cage in the scene view to deform the shape underneath.
For specific parameter node help see the
Lattice help.