Modify tab
Tools on the Modify tab let you easily customize objects in the scene view.
Subtopics
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Allows you to create a series of relationships between several objects, where target objects will react to driver objects.
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Moves the pivot of an object to the center of the bounding box for that object.
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Merges the geometry of multiple objects into the last selected one.
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Copies the first input geometry onto the points of the second input.
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Deletes input geometry by entity number, bounding volume, primitive/point normals, and/or degeneracy.
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Duplicates entire objects or geometry primitives.
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Allows you to add, replace, and end parenting relationships with objects.
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Creates a second object from a selected object or selected components.
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Animates an object along a curve.
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Moves object level transforms into a Transform SOP at the geometry level.
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Turns off the display flag for the selected object node.
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Makes an object automatically point at another object.
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Duplicates and mirrors objects or geometry across a mirror plane.
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Makes the selected object’s transforms relative to a parent object.
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Allows you to set multiple objects as the parent.