PolyBevel

Bevels points and edges of polygonal geometry to create a smoother look.

See also: Extrude, Poly Extrude, Subdivide, Divide

This tool helps define the shape of your polygon and renders it with edge highlights, since beveled edges are not smoothed during rendering.

Using PolyBevel

  1. Select the points, edges, or polygons you want to bevel.

  2. Click the PolyBevel tool on the Polygon tab.

You can change the bevel specifications in the parameter editor. By default the bevel is set to relative, but can be switched to absolute once the object is selected. The bevel type can also be modified in the Bevel Type drop-down menu.

Note

You must enter a value in the Repetition field when switching to round bevels for the change to take place.

For specific parameter help see the PolyBevel node help.