importance_light
VEX function
Returns an estimate of a light’s contribution to the overall scene lighting.
Contexts: displace, fog, light, shadow, surface
See also: getlights
-
float importance_light(int lightid)
You can compare the value returned by this function with the “importance” returned for other lights to determine which lights need more sampling.
lightid is an integer identifying a light. You can get a list of light IDs for lights affecting the currently shaded surface with getlights.