Houdini 11 Expression functions

Generates spatially coherent 3D noise based on sparse convolution.

Usage

sturb(X, Y, Z, depth)

Spatially coherent noise gives random numbers which are close to each other when the X, Y, Z inputs are close to each other.

depth is the amount of fractalization of the noise.

This is very similar to turb, except instead of finding noise values on a fixed lattice and interpolating, this function finds noise values on points scattered in space and interpolated according to the Voronoi decomposition.

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