Creates a smooth polygonal patch from primitives.
The Polypatch op creates a smooth polygonal patch from a mesh primitive or a set of faces (polygons, NURBS or Bezier curves).
Parameters
| Group | Subset of input to use | ||||||||||||||
| Spline Type | Cardinal or B-Spline | ||||||||||||||
| Connectivity | How to connect the patch together:
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| U Wrap/V Wrap | The wrapping of the built patch
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| U Clamp (First) / U Clamp (Last) / V Clamp (First) / V Clamp (Last) | The clamping of the built patch.
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| Output Divisions | The number of divisions in the output surface. Use more divisions for a smoother surface. | ||||||||||||||
| Output Polygons | Force polygonal rather than mesh output |
Examples
| PolyPatchDNA | Load | Launch |
This example demonstrates the use of the PolyPatch SOP to procedurally model complex forms. Here, a DNA model is created. | |