Parameters are the “options” of a node. Changing the parameters changes the look or behavior of the node. For example, a Sphere SOP has position and radius parameters.
Shows the icon of the node you are currently editing. Click to show the node’s context menu. (This is the same menu you get if you press on the node’s tile in the network editor
The node’s name. When you create a node it has a default name of the operator type name plus a number. You can edit the textbox to change the node’s name (this is the same as clicking the name next to the node’s tile in the network editor). Node names can only contain letters and numbers. Spaces are not allowed in the name.
Use the items in this menu to Load and save parameter presets.
|Help (question mark)|
Click to view documentation of the node’s parameters.
Text box color coding
The parameter is controlled by an expression, and the current frame is a keyframe.
The parameter is controlled by an expression but the current frame is not a keyframe (or the channel value at the current frame is disabled from the dopesheet).
Pending keyframe (the current value at this frame is different from the keyed value, but you have not yet keyframed it).
The parameter is currently controlled by a channel operator (CHOP).
For edit fields which accept angular measurements, type the number of degrees in the edit field or press and drag on the angle icon to set the angle graphically.
For edit fields which accept angular measurements, type the number of degrees in the edit field or drag the small point at the intersection of the two rings in the polar jack.
Some operators, such as the Merge SOP and Switch SOP, allow multiple inputs to their single input connector. In these operators, an input list appears in the parameters, where you can reorder or disconnect any of the inputs.
See editing color parameters .
Parameter pop-up menu
Switch the text box between showing the computed value for the current frame and the expression itself.
See HUD sliders .
|Step to Prev/Next Key, Set/Remove Keyframe|
|Copy Parameter, Paste Copied ..|
|Scope Append Channels, Scope Channels|
Show the parameter(s) in the channel editor.
Removes any animation on the parameter, making it a static, constant value.