Tools on the Cloth tab let you create and constrain cloth objects in the scene view.
Shelf items
| Attach Constraint to Animation | Connects an existing soft body constraint to the object’s animation. | |
| Attach Constraint to Dynamics Point | Connects an existing soft body constraint to a point on a dynamic object. | |
| Attach Constraint to Rigid Body | Connects an existing soft body constraint to an RBD object. | |
| Cloth Object | Creates a Cloth Object from SOP Geometry. | |
| Cloth Pin Constraint | Provides controls for setting up basic positional constraints for cloth objects. | |
| Cloth Spring Constraint | Provides controls for setting up basic spring constraints for cloth objects. | |
| Cloth Stitch Constraint | Provides an easy way to create a large number of constraints on a cloth object with a single node. | |
| Dentable Object | Creates a dentable cloth object from SOP Geometry or adds dentable properties to an existing cloth object. | |
| Detach Constraint | (Re)Connects an existing soft body constraint to a point in world space. | |
| Elastic Object | Creates an elastic cloth object from SOP Geometry or adds elastic properties to an existing cloth object. | |
| Paint Tearable | This tool lets you paint your cloth object to determine where the object will come apart once the tear threshold is exceeded. | |
| Tearable Object | Creates a tearable cloth object from SOP Geometry or adds tearable properties to an existing cloth object. |