Interactively changes the twist of fur by painting your geometry.
This tool is useful for interactively modifying the twist of fur. It allows you to manually paint the twist of fur on the skin geometry. This tool works independently of the Paint Fur Twist Noise tool. The twist tools rotate the hairs about the combed direction, so the hairs should have some bend to them before using this tool.
After adding fur with the Add Fur tool, use the Comb Fur tool and some of the paint tools to style the fur. Finally, use the Add Dynamics tool to make the fur react to the character’s motion and external forces.
Using Paint Twist
Click the Paint Twist tool on the Fur tab.
Select the fur object to paint and press Enter to confirm your selection.
Modify the FG multiplier field to increase or decrease the amount of fur twist to paint. A value of 0 will remove fur, 1 will not change the twist of fur, and anything larger than 1 will increase the twist of the fur.
Drag the brush over the surface to paint it.
You can change the Radius of your brush by holding ⇧ Shift + and dragging or by changing the value in the Operation Controls toolbar. You can also alter the Opacity in the Operation Controls toolbar.
For specific parameter help see the Paint node help.
The parameters on this tool are associated with the parameters on the Hairs > Guide > Twist tab of the Fur Object. The Twist parameter on this tab scales the effect of the Paint Twist tool. There are also parameters for further customization, such as Twist Map that will that will allow you to use texture maps.
Houdini will recook each time a brush stroke is made. To improve responsiveness while painting, reduce the Display Density on the Basic tab of the Fur Object. If this does not speed up Houdini enough, you can turn off the Display checkbox which will disable the display of hairs for improved responsiveness while you paint the geometry.
If you simply want to turn off the display of hairs for a moment when painting, you can hide other objects in the viewport by clicking in the viewer toolbar and selecting Hide Other Objects. This has the same effect on performance as turning off the Display checkbox on the fur object. Once you are done painting you can click and choose Show All Objects to display the fur again.
Once you paint the fur twist, you may want to use some of the other paint tools to style the fur, such as: Paint Density, Paint Clumping, Paint Base Color, Paint Frizz, Paint White Hair Density, Paint Guard Hair Density, or Paint Guard Hair Length.
You may also want to use the Add Dynamics tool to make the fur react to the character’s motion and external forces.