Houdini 11 VEX VEX functions

Computes a linear spline between the key points.

  1. float lspline(float t, float val1)

  2. vector lspline(float t, vector val1)

  3. vector4 lspline(float t, vector4 val1)

Computes a linear spline between the key points. This is equivalent to a sequence of lerp() functions.

Contexts: all