Houdini 11 Shelf tools Create tab

Creates a circle or ovoid surface.

Placing a Circle in the viewer

To...Do this
Place the circle anywhere in the scene
  1. Click the Circle tool on the Create tab.

  2. Move the cursor into the scene view.

    Note

    You can hold Alt to detach the circle from the construction plane.

  3. Click LMB to place the circle anywhere in the scene view.

    If you press Enter without clicking, Houdini places the circle at the origin.

Place the circle at the origin

Press Ctrl + LMB on the Circle tool on the shelf.

Note

The circle can be moved once it is placed by either dragging it in the scene view or changing the values in the parameter editor.

Circle Handles

There are special handles available at the geometry level for the circle object that allow you to stretch and squash it.

  1. Move to the geometry level by double clicking LMB the circle node in the network editor or by clicking the Jump to Operator button on the operation controls toolbar.

  2. Drag the handles to squash or stretch the circle.

To...Do this
Stretch or squash the circle along the x-axis

Drag the red handle.

Stretch or squash the circle along the y-axis

Drag the green handle.

For specific parameter help see the Circle node help.