Houdini 11 Shelf tools

Tools on the Cloth tab let you create and constrain cloth objects in the scene view.

Shelf items

Attach Constraint to AnimationConnects an existing soft body constraint to the object’s animation.
Attach Constraint to Dynamics PointConnects an existing soft body constraint to a point on a dynamic object.
Attach Constraint to Rigid BodyConnects an existing soft body constraint to an RBD object.
Cloth ObjectCreates a Cloth Object from SOP Geometry.
Cloth Pin ConstraintProvides controls for setting up basic positional constraints for cloth objects.
Cloth Spring ConstraintProvides controls for setting up basic spring constraints for cloth objects.
Cloth Stitch ConstraintProvides an easy way to create a large number of constraints on a cloth object with a single node.
Dentable ObjectCreates a dentable cloth object from SOP Geometry or adds dentable properties to an existing cloth object.
Detach Constraint(Re)Connects an existing soft body constraint to a point in world space.
Elastic ObjectCreates an elastic cloth object from SOP Geometry or adds elastic properties to an existing cloth object.
Paint TearableThis tool lets you paint your cloth object to determine where the object will come apart once the tear threshold is exceeded.
Tearable ObjectCreates a tearable cloth object from SOP Geometry or adds tearable properties to an existing cloth object.