Tools on the Create Particles tab let you create and place particles in the scene view.
Shelf items
| Debris | Emits particles from the edges of separating fractured rigid bodies. | |
| Emitter | Emits particles from a point in all directions. | |
| Fireworks | Emits multi-colored particles from a point, which simulates fireworks. | |
| POP Object | Converts a regular particle system into a dynamic object capable of interacting correctly with other objects in the DOP environment. | |
| Source from Geometry | Emits particles from an object in all directions. | |
| Split | Splits particles in a particle system. | |
| Squishy Object | Converts a geometry object into a dynamic object that behaves like a soft body in the DOP environment. |