Tools on the Drive Particles tab let you manipulate particle systems in the scene view.
Shelf items
| Advect | Moves particles using a velocity field. | |
| Attractor | Attracts or repels particles using a referenced Force SOP or Point SOP. | |
| Attribute Transfer | Transfers point or vertex attributes from reference geometry onto particles. | |
| Collision | Sets attributes on and/or groups particles when they collide with geometry. | |
| Color | Changes a particle’s diffuse color and/or alpha. | |
| Creep | Causes selected particles to stick to or slide along the surface of an object. | |
| Drag | Applies drag to the linear velocity of particles, which slows down the particles at every frame. | |
| Fan | Applies a cone-shaped force to particles. | |
| Follow | Makes particles follow a leader. | |
| Force | Applies a directional force on particles. | |
| Gravity | Applies a strong downward force to particles. | |
| Instance | Replaces each particle with a geometric shape when it is rendered. | |
| Interact | Makes particles attract or repel other particles.. | |
| Kill | Kills particles based on expressions. | |
| Noise | Adds random force to each individual particle. | |
| Orbit | Calculates and applies forces necessary to make particles orbit around a centerpoint. You must choose the centerpoint in the parameter editor. | |
| Render | Replaces each particle with a predefined simple shape, which you can select in the operation controls toolbar or parameter editor. | |
| Sprite | Replaces each particle with an image, which can have transparency. | |
| Torque | Rotates particles around another point. | |
| Wind | Accelerates particles up to a maximum speed. |