Houdini 11 Shelf tools

Tools on the Fur tab let you add and style fur on an object.

Shelf items

Add DynamicsCreates a wire simulation to drive a fur object’s guide hairs.
Add FurAdds fur to a surface.
Add PartingAdds a parting line in fur.
Comb FurChange the direction of hairs by painting.
Paint Base ColorInteractively changes the color of fur by painting your geometry.
Paint BendInteractively changes the bend of fur by painting your geometry.
Paint Bend NoiseInteractively changes the bend noise of fur by painting your geometry.
Paint ClumpingInteractively changes the clumping of fur by painting your geometry.
Paint Comb NoiseInteractively changes the comb noise of fur by painting your geometry.
Paint DensityInteractively changes the amount of fur by painting your geometry.
Paint FrizzInteractively changes the frizz of fur by painting your geometry.
Paint Frizz FrequencyInteractively changes the frizz frequency of fur by painting your geometry.
Paint Frizz RoughnessInteractively changes the frizz roughness of fur by painting your geometry.
Paint Guard Hair DensityInteractively changes the amount of guard hairs by painting your geometry.
Paint Guard Hair LengthInteractively changes the length of guard hairs by painting your geometry.
Paint LengthInteractively changes the length of fur by painting your geometry.
Paint ThicknessInteractively changes the thickness of fur by painting your geometry.
Paint TwistInteractively changes the twist of fur by painting your geometry.
Paint Twist NoiseInteractively changes the twist noise of fur by painting your geometry.
Paint White Hair DensityInteractively changes the amount of white hairs by painting your geometry.