Creates fractal geometry from the recursive application of simple rules.
This tool is useful for simulating flora such as trees, shrubs, corals etc.
Placing an L-System in the viewer
|Place the L-System anywhere in the scene |
Click the L-System tool on the Create tab.
Move the cursor into the scene view.
You can hold Alt to detach the L-System from the construction plane.
Click to place the L-System anywhere in the scene view and press Enter to confirm your selection.
If you press Enter without clicking, Houdini places the L-System at the origin.
|Place the L-System at the origin |
Press Ctrl + on the L-System tool on the shelf.
L-systems can be moved once they are placed by either dragging them in the scene view or changing the values in the parameter editor.
Default L-Systems can be chosen from the Gear drop-down menu at the geometry level.
The L-System does not have its own rotation parameters; however, you can rotate it at the object level using the handles in the scene view or by adding a Transform node at the geometry level.
The origin of the L-System is at the base of the tree, not the middle of the object.
For specific parameter help see the L-System node help.