Builds a skin surface between any number of shape curves.
This tool can be used to create bat wings by dynamically skinning curves.
Click the Skin tool on the Model tab.
Select the u curves to skin and press Enter to confirm your selection.
Select the v curves to skin and press Enter to confirm your selection
If you do not select any v curves the tool will act like the Loft tool and predict where the skin should end.
For this tool to work optimally, both u and v curves should be used.
For specific parameter help see the Skin node help.