Houdini 11 Shelf tools Model tab

Creates a surface by sweeping cross-sections along a backbone curve.

The center of the cross-sections are copied to each point along the Curve. This tool is often used to create tunnels for animation.

Using Sweep

  1. Click the Sweep tool on the Model tab.

  2. Select the cross-section and press Enter to confirm your selection.

    You can attach multiple cross-sections to a backbone by selecting more than one.

  3. Select the backbone and press Enter to confirm your selection.

    You can select multiple backbones to attach cross-sections along.

Note

You can specify a Skin Output from the drop-down menu on the parameter editor. However, this only works with polygons, NURBS, or bezier curves.

For specific parameter help see the Sweep node help.