Opens a property editor for an operator type.
otedit [-p [-x]] [-i] table operator [node]
The table value specifies the class of the operator you want to modify. A list of valid table names is found in the help for the otwrite command. The operator value is the name of the specific operator type. A node path can also be specified in the node value. This node must be of the operator type being edited.
Automatically promote any spare parameters on the node specified into parameters on the operator type.
When promoting spare parameters of the node, exclude any shader parameters promoted by other mechanisms. This usually applies only to VOP nodes, where shading parameters are generated by Parameter VOPs. Promoting such parameters with this command would conflict with the automatic promotion from VOP networks.
Immediately save the current state of the operator type, as if you clicked Apply in the type properties editor.