Loads the objects from an Alembic scene archive (.abc) file into the
object level.
Parameters
| File name | Path to the Alembic archive ( |
| Object path | A path to an object inside the archive – if specified, the node will load only this object and its children. The default is blank, which means load all the geometry in the archive. |
| Frame | The Alembic frame at which to sample the geometry. The default value is
|
| Frames per second | Combined with the Frame parameter, this is used to convert Alembic’s
time-based animation to Houdini frames. The default is |
| Remap attributes | Use this multiparm to rename Alembic point, vertex, and/or primitive
attributes to their Houdini equivalents. For example, remapping |
| Alembic name # | The name of the Alembic attribute to map from. |
| Houdini name | The name of the Houdini attribute to map to. |
| Build or update hierarchy | Click to read the archive file in File name and build a hierarchy of Houdini objects from the objects in the archive. |