Houdini 12 Nodes Shader nodes

A shader node containing a surface shader VOP network.

This SHOP (shader) node type contains a VOP network in which you can define a mantra surface shader using VOP nodes.

Parameters

OGL

The parameters on this tab define how surfaces with this shader look in the viewport.

Compiler

Compiler

This text box contains the vcc command line used to compile the VOP network into VEX object code. It allows advanced users to specify their own command line options or call a wrapper script instead.

Examples that use this node

Example forExample name
FLIP SolverLoad | Launch

.../examples/nodes/dop/flipsolver/FlipFluidWire.otl

Smoke ObjectLoad | Launch

.../examples/nodes/dop/smokeobject/RestField.otl

Load | Launch

.../examples/nodes/obj/hlight/RainbowGeometryLight.otl

Indirect LightLoad | Launch

.../examples/nodes/obj/indirectlight/IndirectLightBox.otl

StickyLoad | Launch

.../examples/nodes/obj/sticky/StickyDonut.otl

MantraLoad | Launch

.../examples/nodes/out/ifd/MotionVector.otl

Load | Launch

.../examples/nodes/out/ramp/RampReference.otl

InstanceLoad | Launch

.../examples/nodes/pop/instance/InstanceRandomGeo.otl

MaterialLoad | Launch

.../examples/nodes/shop/material/DownHillLavaFlow.otl

MaterialLoad | Launch

.../examples/nodes/shop/material/firePitExample.otl

Mantra: VEX Volume ProceduralLoad | Launch

.../examples/nodes/shop/vm_geo_vexvolume/VolumeNoiseIso.otl

Bake VolumeLoad | Launch

.../examples/nodes/sop/bakevolume/bakevolume.otl

FurLoad | Launch

.../examples/nodes/sop/fur/FurBallWorkflow.otl

FurLoad | Launch

.../examples/nodes/sop/fur/FurPipelineExample.otl

FurLoad | Launch

.../examples/nodes/sop/fur/FurTextureMap.otl

ParameterLoad | Launch

.../examples/nodes/vop/parameter/parameterVOP.otl

Point Cloud WriteLoad | Launch

.../examples/nodes/vop/pcwrite/PointCloudWrite.otl

Ray TraceLoad | Launch

.../examples/nodes/vop/raytrace/RaytraceVopShader.otl

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