Houdini 12 Nodes Surface nodes

Cooks the input at a different time.

The TimeShift SOP will cook its input at a different time than it itself is cooking on. This allows one to gain access to earlier or later frames, or to retrieve data always at a specific absolute frame.

Note that the TimeShift SOP doesn’t cache the input, so depending on how the data is accessed, the Cache node may be more efficient.

Parameters

Method

Determines if the input should be cooked at a given frame number or a given time. Time is measured in seconds.

Frame

The frame number to cook the input on.

Integer Frame

Rounds the given frame number to the nearest integer frame, avoiding fractional frame cooking. Note that when shifting by time, fractional frames are always allowed.

Time

The time, in seconds, to cook the input on.

Examples

Load | Launch

.../examples/nodes/sop/timeshift/PlateBreak.otl

This example demonstrates how to use the TimeShift SOP to achieve a slow-motion effect during a fracture simulation.

Examples that use this node

Example forExample name
Field ForceLoad | Launch

.../examples/nodes/dop/fieldforce/fieldforce.otl

FLIP SolverLoad | Launch

.../examples/nodes/dop/flipsolver/DensityViscosity.otl

FLIP SolverLoad | Launch

.../examples/nodes/dop/flipsolver/VariableViscosity.otl

Fluid ObjectLoad | Launch

.../examples/nodes/dop/fluidobject/RestartFluid.otl

Gas Up ResLoad | Launch

.../examples/nodes/dop/gasupres/UpresRetime.otl

Load | Launch

.../examples/nodes/dop/grassDeforms/grass.otl

Particle Fluid ObjectLoad | Launch

.../examples/nodes/dop/particlefluidobject/../particlefluidsolver/GrogSplash.otl

Particle Fluid SolverLoad | Launch

.../examples/nodes/dop/particlefluidsolver/GrogSplash.otl

Particle Fluid SolverLoad | Launch

.../examples/nodes/dop/particlefluidsolver/ParticlesAndCloth.otl

Smoke ObjectLoad | Launch

.../examples/nodes/dop/smokeobject/OpenCL.otl

Cluster PointsLoad | Launch

.../examples/nodes/sop/clusterpoints/AnimatedSourcePoints.otl

Fluid SourceLoad | Launch

.../examples/nodes/sop/fluidsource/TorusVolume.otl

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