Houdini 12 Nodes VEX nodes

Outputs 1 if the input is ultimately connected, otherwise it outputs 0.

This operator outputs 1 if the input is ultimately connected, otherwise it outputs 0.

An input is not ultimately connected if it has no immediate link, or if it has a link that comes directly from a Subnet Inputs operator, and the parent subnetwork has no corresponding input connection, or that connection is also a Subnet Inputs operator, and so on.

Thus, if an input is directly connected to a Subnet Inputs operator, it is not considered to be ultimately connected unless the parent network provides an ultimately connected link to it.

Examples that use this node

Example forExample name
Load | Launch

.../examples/nodes/dop/grassDeforms/grass.otl

Load | Launch

.../examples/nodes/obj/hlight/RainbowGeometryLight.otl

Indirect LightLoad | Launch

.../examples/nodes/obj/indirectlight/IndirectLightBox.otl

MantraLoad | Launch

.../examples/nodes/out/ifd/MotionVector.otl

Load | Launch

.../examples/nodes/out/ramp/RampReference.otl

InstanceLoad | Launch

.../examples/nodes/pop/instance/InstanceRandomGeo.otl

MaterialLoad | Launch

.../examples/nodes/shop/material/DownHillLavaFlow.otl

MaterialLoad | Launch

.../examples/nodes/shop/material/firePitExample.otl

FurLoad | Launch

.../examples/nodes/sop/fur/FurTextureMap.otl

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