Houdini 12 Reference Stand-alone utilities

Converts .obj files to/from Houdini format.

Converts an .obj file to the other format or convert the other format to an .obj file.

gwavefront [-l lod] [-u] [-t] inFile outFile 
inFile outFile

One of inFile/outFile has the extension .obj and is in Wavefront file format, the other file should be a format understood by the geometry library.

-l lod

Uniform level of detail for conversion to polygons. The default is 1.0

-t

Force texture attribute to be attached to points.

-u

Force points to be unique. This helps with multiple texture coordinates per point.

The -t option is basically equivalent to the -u option as points will only be made unique if texture coordinates exist. This ensures that the attribute will be correctly mapped

Note

When converting to .poly or .bpoly format, the -t option should be used. As well, normals are always attached per point, which means that the -u option should be used if there are different normals per position vertex in the .obj.