Houdini 12 Shelf tools

Tools on the Particle Fluids tab let you create particle based liquids in the scene view.

Shelf items

Distribute
Emit Particle FluidEmits fluid in a particle fluid simulation.
FLIP Fluid from ObjectCreates a FLIP Fluid Object from SOP Geometry.
Make ViscousTurns on the viscosity parameters of a FLIP Fluid.
SPH Fluid from ObjectCreates a SPH Fluid Object from SOP Geometry.
Sculpted Particle FluidCalculates and creates particle fluid between the surface and container of fluid in a particle fluid simulation.
Sink Particle FluidRemoves fluid particles that flow inside of a bounding box from a simulation.
SliceSlices a particle fluid across an arbitrary plane for distribution to a simulation farm.
Slice along lineSlices a particle fluid using a set number of slicing planes evenly spaced along a certain direction.
WhitecapsEmits particles from the leading edges of a Particle Fluid wave, when the sharpness of the wave crest reaches a certain threshold.