Houdini 12 Shelf tools

Tools on the Texture tab let you texture objects in the scene view.

Shelf items

Clear Texture CacheClears the texture cache, forcing textures to be reloaded.
UV BrushAdjusts texture coordinates in the UV viewport by painting.
UV EditUV Edit allows interactive editing of the UVs on the source geometry.
UV FuseMerges UVs.
UV PeltRelaxes UVs by pulling them out toward the edges of the texture area.
UV ProjectAssigns UVs by projecting them onto the surface from a set direction.
UV Quick ShadeApplies an image file as a textured shader to a surface.
UV TextureAssigns texture UV coordinates to geometry for use in texture and bump mapping.
UV TransformTransforms UV texture coordinates on the source geometry.
UV UnwrapSeparates UVs into reasonably flat, non-overlapping groups.